A downloadable Video Game

THE EARTH 2 BILLION YEARS AGO...

 

In this hostile and inhospitable world there are hungry monsters at every corner and uncharted wilderness at each turn.

The Slime Clan are planning an attack on our humble Putty People and a new threat; The Silicate Negobytes have set up shop all throughout the Five Plains. Have the good times finally come to an end? 

    



☻OUR HERO☻

                                         

-COI IS A TIMID PUTTY PERSON WITH A SOFT SIDE AND AN APPRECIATION FOR NATURE. 

-HE WRITES IN HIS DIARY EVERY NIGHT.

-HE'S ALSO HOPELESSLY ADDICTED TO SOUR GUMMIES.

  

-Q: What is Putty Diary?

A: Putty Diary is a Paper Mario inspired game that focuses on exploration and combat.

-Q: I found a bug, where can I report it?

A: If you find a bug please report it to the email address below. As a thank you, your handle or name (initials if you're a real joker) will be included in the game's credits!

-Q: Will this game be priced reasonably?

A: Sir, this game will be free as hell...

-Q: Who is Coi?

A: What??? You just read it!

TRY THE DEMO!

if you want to contact me or found a bug please email:

iloveputtydiary@yahoo.com




StatusIn development
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsalamipaste
GenreAdventure, Action, Role Playing
Made withRPG Maker
Tags16-bit, 2D, Cute, Exploration, Monsters, RPG Maker, Singleplayer
Average sessionAbout a half-hour
InputsKeyboard, Mouse

Development log

Comments

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(+1)

Made a video

(1 edit) (+1)

the level 1 area is so easy to miss and you ended up in the level 4 area its so blowver for myself and all involved

(+1)

Felt like the game was either too difficult or we just did something wrong cause everything destroyed us even when we somehow leveled up. Really need to put a wall to stop low level players from going their early or possibly an npc that says this way is too dangerous turn around and go to (insert right place here).

(+1)

I definitely should have designed the maps and encounters better, hopefully this level of difficulty works better when its a 1 hr 30 m/ 2h experience with actual interesting badges and more paths. Now that people and friends have played I think maybe what would alleviate the problems some have is making all your HP come back after dying instead of having to walk on the pad or open the magic menu.

(+1)

Fun demo. Genuinely enjoyed playing

It's on the challenging side and gets you to think about managing your resources and not just mindlessly oneshotting enemies with random attacks.

Highly recommend and can't wait for the full release

The artstyle is unique and has its own charm. Love the landing page too

(+1)

Thank you for playing!